Posts

Major Project / Final Project

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27/08/2023 - 04/12/2023 / Week 1 - Week 14 Ngu Kah Shin / 0347666 Major Project  / B' in Creative Media / Taylor's Design School   INSTRUCTIONS    Process:  The whole process is documented here on Figjam! Presentation Slides 1: (preview might not work on certain browsers- please open file in new tab!) Presentation Slides after revamped branding: (preview might not work on certain browsers- please open file in new tab!)  Final Product:  User Flow for a New User:  User Flow from Home Page:

Advanced Interactive Design / Exercises & Projects

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29/08/2022 - 30/11/2022 / Week 1 - Week 14 Ngu Kah Shin / 0347666 Advanced Interactive Design  / B' in Creative Media / Taylor's Design School lalala   INSTRUCTIONS   This module explores advanced theory and practice of interactive design. It is an extension of GCD 60904 and continues to explore interactive application design for screen, which includes user interaction with audiovisual information through conventional UI layout and AR interaction. The purpose of the module is to equip students with both technical knowledge and design skill, for the multimedia and web design industry. Task 1: Interactive Web Application Screen Design for Online Store (Adobe Animate) Task 2: Interactive AR Application Experience Filter (Spark AR) Final Project: Interactive AR Application with Promotional Page (Adobe Animate)  Week 1: Hari Merdeka! ðŸ‡²ðŸ‡¾  NO classes are held due to the holiday.  Week 2: Introduction  2.1 Class Lecture   During class lecture, Mr R...

Games Development / Exercises & Projects

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02/09/2022 - 02/12/2022 / Week 1 - Week 14 Ngu Kah Shin / 0347666 Advanced Interactive Design  / B' in Creative Media / Taylor's Design School   INSTRUCTIONS   The purpose of  the module is to give students a basic understanding of the principles  of Games Design ability to create a game in a 2D environment. This is  then reflected in the design principles applied to the design of the  interactive elements within 3D gaming environments.  Task 1: Game Design Document Task 2: Art Asset Development Task 3: Game Prototype Final Project & E-portfolio Mr Razif explained to class the requirements for this semester. We will be designing and creating our own 2D side scrolling/platformer game. The game design document serves as a blueprint for their game and will contain all the necessary information and visual references to develop the game. There should be a minimum of 2 levels, best is 3 levels, with the third one a battle with 'boss'. We are focusin...

App Design 2 / Exercises & Projects

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29/08/2022 - 28/11/2022 / Week 1 - Week 14 Ngu Kah Shin / 0347666 Application Design 2  / B' in Creative Media / Taylor's Design School lalala   INSTRUCTIONS   This module aims to broaden the students’ understanding of ‘usability’ by applying its theories and standards to design for mobile applications. In the process the students’ knowledge and practical skills in designing for mobile platforms will be increased. Students will learn through Lecture, Tutorial, Practical Lab, Presentation, Research, Information Retrieval, and Self-study. Task 1: App Design 1 Self-Evaluation and Reflection Task 2: Hybrid Lo-Fidelity Mobile App Development Task 3: Micro-interactions and Animated Micro interaction Prototype Final Project & E-portfolio Week 1: Introduction  1.1 Class Lecture As the first class, you know the drill...