Games Development / Exercises & Projects
02/09/2022 - 02/12/2022 / Week 1 - Week 14 Ngu Kah Shin / 0347666 Advanced Interactive Design / B' in Creative Media / Taylor's Design School INSTRUCTIONS The purpose of the module is to give students a basic understanding of the principles of Games Design ability to create a game in a 2D environment. This is then reflected in the design principles applied to the design of the interactive elements within 3D gaming environments. Task 1: Game Design Document Task 2: Art Asset Development Task 3: Game Prototype Final Project & E-portfolio Mr Razif explained to class the requirements for this semester. We will be designing and creating our own 2D side scrolling/platformer game. The game design document serves as a blueprint for their game and will contain all the necessary information and visual references to develop the game. There should be a minimum of 2 levels, best is 3 levels, with the third one a battle with 'boss'. We are focusin...