Video & Sound Production / Project 1

  


30/08/2021 - 11/10/2021 / Week 2 - Week 8

Ngu Kah Shin / 0347666

Video and Sound Production / B' in Creative Media / Taylor's Design School

Project 1 / Audio Editing Exercises



 LECTURES 


Week 4
Film Sound

Sound elements
    1. Speech
        - Dialogue: Conversation between characters in movie.
        - Voice over: The voice of an unseen narrator speaking.
        - https://youtu.be/3_qW-xPanqU
   2. Sound effects
        - Ambience: audio refers to the background noise present at a given scene or a location.
        - Hard or 'cut' effects: Almost every sound we hear at the movies that aren't dialogue or music
        - https://www.youtube.com/watch?v=fdpYYg3mNjA
   3. Music
        - Ambience: enhances the dramatic narrative and the emotional impact
        - https://youtu.be/iSkJFs7myn0

Dubbing: Or automated Dialog Replacement (ADR), is the process of re-recording dialogue after the filming process to improve audio quality or reflect dialogue changes
    - https://youtu.be/gNRSrM4En6A
    - https://youtu.be/EG1CdzZJwnQ

Foley: A sound effects technique for synchronous effects or live effect
    -https://youtu.be/UO3N_PRIgX0



Week 10
Sound shaping with EQ
    1. Frequency range 
            - Hertz(Hz): Human hearing: Frequency range from 20Hz to 20,000Hz.
            - 7 subsets of frequencies were used to help define the Ranges.
    2. Dynamic range 
            - Decibels (dB): The threshold of human hearing is measured as 0dB SPL (sound pressure level) and the threshold of pain 130dB SPL.
            - https://youtu.be/e6Be-bCfkKw
    3. Space
            - mono sounds are recorded using a single audio channel
            - stereo sounds are recorded using two audio channels
            - https://youtu.be/4ryacPfyq4k?t=342
            - https://www.musicgateway.com/blog/how-to/mono-vs-stereo
          
Examples:

    1. Phone call sound effects- bring down bass, treble, raise mid-range between 500Hz to 2kHz
    2. Reverb sound effects
        - echo caused by the  reflection of sound waves from a surface
        - Decay Time: Specifies how many milliseconds the reverb takes to decay 60 dB. Longer values give longer reverb tails.
        - Pre‑Delay Time: Specifies how many milliseconds the reverb takes to build to its maximum amplitude.
        - Perception: Simulates irregularities in the environment
        - Dry: To add subtle spaciousness, set the Dry percentage higher; to achieve a special effect, set the Dry percentage lower. 
        - Wet: To add subtle spaciousness to a track, keep the Wet percentage lower than the Dry percentage. 


 Week 12
4 important sound design techniques:

    1. Time stretching/ compression
            - changes the length of audio without altering its pitch
            - Window XP start-up original: https://youtu.be/7nQ2oiVqKHw
            - stretched to 800%: https://youtu.be/0gV8jzGpOLM
    2. Pitch Shifting
            - adjusting the pitch of an audio signal upwards or downwards, for both corrective (getting a vocal perfectly in tune, for example) and purely creative (changing the character of a drum loop, say) purposes
            - https://youtu.be/pQTr8wD8M0A?t=117 (timestamp: 1.57 - 2:30)
    3. Reversing
            - the end of the audio will be heard first and the beginning last
            - https://youtu.be/DMNCoCDPGeo?t=99
    4. Layering
            - arranging several separate sounds together, in such a way the overall effect is of a single complete sound
            - https://youtu.be/0biAgn2ct0A

            



 INSTRUCTIONS 


HTML Link:
<iframe src="https://drive.google.com/file/d/1x_5jVqfpBuAmIWsRpOYCF8PNI-HD_W-b/preview" width="640" height="480" allow="autoplay"></iframe>




 Week 4 Exercise 1: Audio Dubbing Part 1
1. Download the muted video clip and google DOC.
2. Import video into Premiere Pro;
3. Record all the dialogue with your phone (text provided in google doc), make sure is lip-sync.
4. Search online & Download all ambient sounds/Sound effects needed from Drive.
5. Import  all audios into Premiere Pro
6. Place all audio clips on timeline (A1, A2: Dialogue; A3, A4: Sound Effects; A5, A6: Ambient sound)

Sound effects source: 
https://freesound.org/
https://99sounds.org/

Additional:
Adding extra track in timeline: https://youtu.be/ZnjD92twtoY
https://www.kasradesign.com/need-sound-effects-top-8-free-sound-effects-websites/







 Week 10: Exercise 2 

Voice of phone call.
Voice coming from inside of closet.
Voice of big stadium.
Voice of toilet/bathroom.
Underground cave.

Use Audio 2_40:

FINAL SUBMISSION

Toilet Audio Edit (mp3 format)

  Phone Call Audio Edit (mp3 format)

  Closet Audio Edit (mp3 format)

  Cave Audio Edit (mp3 format)

  Big Stadium Audio Edit (mp3 format)

 Week 12: Audio Exercise 3

FINAL SUBMISSION

Punch Audio Edit (mp3 format)

  Explosion Audio Edit (mp3 format)

  Alien Audio Edit (mp3 format)

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